There was a missed empty hash check. As well as rendering is now wrapped in try/catch block, so app won't crash if any Blurhash component fails to render its contents as it's not that critical.
		
			
				
	
	
	
		
			1.7 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			1.7 KiB