* Send output on the server-sent events stream immediately so the client sees that it was successfully opened even if it doesn't have any messages. Fix transparent SSE streaming for the public:local and hashtag:local stream types. * Tell caches to never store server-sent events.
		
			
				
	
	
		
			120 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import WebSocketClient from '@gamestdio/websocket';
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const randomIntUpTo = max => Math.floor(Math.random() * Math.floor(max));
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const knownEventTypes = [
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  'update',
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  'delete',
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  'notification',
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  'conversation',
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  'filters_changed',
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];
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export function connectStream(path, pollingRefresh = null, callbacks = () => ({ onConnect() {}, onDisconnect() {}, onReceive() {} })) {
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  return (dispatch, getState) => {
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    const streamingAPIBaseURL = getState().getIn(['meta', 'streaming_api_base_url']);
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    const accessToken = getState().getIn(['meta', 'access_token']);
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    const { onConnect, onDisconnect, onReceive } = callbacks(dispatch, getState);
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    let polling = null;
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    const setupPolling = () => {
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      pollingRefresh(dispatch, () => {
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        polling = setTimeout(() => setupPolling(), 20000 + randomIntUpTo(20000));
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      });
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    };
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    const clearPolling = () => {
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      if (polling) {
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        clearTimeout(polling);
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        polling = null;
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      }
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    };
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    const subscription = getStream(streamingAPIBaseURL, accessToken, path, {
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      connected () {
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        if (pollingRefresh) {
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          clearPolling();
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        }
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        onConnect();
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      },
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      disconnected () {
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        if (pollingRefresh) {
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          polling = setTimeout(() => setupPolling(), randomIntUpTo(40000));
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        }
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        onDisconnect();
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      },
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      received (data) {
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        onReceive(data);
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      },
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      reconnected () {
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        if (pollingRefresh) {
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          clearPolling();
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          pollingRefresh(dispatch);
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        }
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        onConnect();
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      },
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    });
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    const disconnect = () => {
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      if (subscription) {
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        subscription.close();
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      }
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      clearPolling();
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    };
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    return disconnect;
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  };
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}
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export default function getStream(streamingAPIBaseURL, accessToken, stream, { connected, received, disconnected, reconnected }) {
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  const params = stream.split('&');
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  stream = params.shift();
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  if (streamingAPIBaseURL.startsWith('ws')) {
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    params.unshift(`stream=${stream}`);
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    const ws = new WebSocketClient(`${streamingAPIBaseURL}/api/v1/streaming/?${params.join('&')}`, accessToken);
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    ws.onopen      = connected;
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    ws.onmessage   = e => received(JSON.parse(e.data));
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    ws.onclose     = disconnected;
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    ws.onreconnect = reconnected;
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    return ws;
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  }
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  stream = stream.replace(/:/g, '/');
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  params.push(`access_token=${accessToken}`);
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  const es = new EventSource(`${streamingAPIBaseURL}/api/v1/streaming/${stream}?${params.join('&')}`);
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  let firstConnect = true;
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  es.onopen = () => {
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    if (firstConnect) {
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      firstConnect = false;
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      connected();
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    } else {
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      reconnected();
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    }
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  };
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  for (let type of knownEventTypes) {
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    es.addEventListener(type, (e) => {
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      received({
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        event: e.type,
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        payload: e.data,
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      });
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    });
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  }
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  es.onerror = disconnected;
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  return es;
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};
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