Fix public timelines being broken by new toots when they are not mounted (#10131)
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@ -2,11 +2,11 @@ import WebSocketClient from 'websocket.js';
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const randomIntUpTo = max => Math.floor(Math.random() * Math.floor(max));
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export function connectStream(path, pollingRefresh = null, callbacks = () => ({ onDisconnect() {}, onReceive() {} })) {
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export function connectStream(path, pollingRefresh = null, callbacks = () => ({ onConnect() {}, onDisconnect() {}, onReceive() {} })) {
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return (dispatch, getState) => {
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const streamingAPIBaseURL = getState().getIn(['meta', 'streaming_api_base_url']);
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const accessToken = getState().getIn(['meta', 'access_token']);
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const { onDisconnect, onReceive } = callbacks(dispatch, getState);
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const { onConnect, onDisconnect, onReceive } = callbacks(dispatch, getState);
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let polling = null;
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@ -28,6 +28,8 @@ export function connectStream(path, pollingRefresh = null, callbacks = () => ({
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if (pollingRefresh) {
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clearPolling();
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}
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onConnect();
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},
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disconnected () {
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@ -47,6 +49,8 @@ export function connectStream(path, pollingRefresh = null, callbacks = () => ({
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clearPolling();
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pollingRefresh(dispatch);
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}
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onConnect();
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},
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});
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